Friday, September 30

Life is Strange: Remastered is getting a 60 FPS patch for current-gen consoles

The Life is Strange: Remastered Collection launched yesterday to mixed results. While there are no reviews at the time of this writing, the bundle compiles two beloved games. Its technical composition leaves reason for concern, but the situation will improve slightly on current generation consoles.

In a Twitter thread discussing a list of known bugs, the official Life is Strange account confirmed that a 60 FPS mode is coming to PS5 and Xbox Series X in a future patch. No time frame was provided, but given the number of issues the set is experiencing, Deck Nine is likely more concerned with fixing bugs at this point. Interestingly, the Xbox Series S was not mentioned in the tweet, providing our first evidence that this might not be the current-gen native support some fans were hoping for.

The second piece of evidence comes from Life is Strange: Remastered being pointed out specifically. This makes it very likely that the game will be improved through a layer of backwards compatibility. The original Life is Strange was capped at 30 frames per second on consoles, but Before the Storm had a performance mode option on Xbox One X and PS4 Pro. This mode persists in the existing remaster.

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The resolution drops noticeably, but 60 FPS already existed in the prequel starring Chloe Price. This may disappoint console gamers who were hoping for a more robust treatment for the franchise. A hi-res mode that also runs at 60 FPS across the entire collection would be ideal for both PS5 and Xbox Series X, similar to the enhanced performance option in God of War.

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