Parkour is the default move in Dying Light 2 Stay Human. You may not realize this until you enter an area where the game deliberately slows you down, and suddenly you’re walking instead of running, which can be annoying the first time it happens. The movement system is not easy to get used to and is incredibly difficult to master. This guide explains how parkour works in the game so you can get familiar with it and enjoy it faster.
How does movement work in Dying Light 2 Stay Human?
The parkour system in Dying Light 2 Stay Human is deceptively simple. Aiden will grab onto ledges he can reach while you’re looking at them. When you jump across a road, keep your focus on the opposite rooftop so Aiden grabs the ledge and gets up. If you look down, Aiden will fall and hurt himself.
The only thing you need to worry about when you’re running is pressing the jump button. If you press him at the right time, Aiden will jump up and grab any bar he sees so you can swing or grab whatever you want him to do. The key to mastering parkour in this game is learning where to look and keeping an eye out for paths so you never have to stop. This becomes particularly important when you are being chased at night.
When you’re running around town, it’s essential to look for unconventional paths. Cars that have stopped between buildings are perfect jumping off points to reach a roof that is too far away to grab. There are other smaller structures you can use this way and bridges or zip lines that allow you to traverse roads.
The greatest killer with parkour is to fall and die. If you’re at a high point, look for a mattress with a blue X marked on it or a pile of trash. If you fall on either of these, Aiden will take no damage from his fall. Note that they are usually only placed near points where you are expected to have to descend a lot, such as windmills or GRE buildings.