Friday, September 30

Konami says it will continue to sell NFT as a ‘preservation’ method

  • What are NFTs and their implication in the video game industry
  • We are in the time of presentation of financial reports and that helps us to know the plans that the companies have for the future. At a time like this, in which the industry chooses between defenders and detractors of NFTs and the play-to-earn, such reports are littered with mentions of these controversial technologies: Nintendo, for example, has reflected interest in the blockchain in his document, although he is still reticent because he does not see benefits for the players. Konami has also mentioned the subject in his report to reinforce its favorable position towards NFTs.

    “We will continue to sell tokens non-expendable”

    In fact, in Konami’s financial results report we can read that the company intends to continue selling NFTs, a strategy that started at the beginning of the month with a collection dedicated to the anniversary of Castlevania. According to the company’s words, its motives for the sale of NFTs are related to preservation: “We will continue to sell tokens non-expendable goods (NFT) in the form of commemorative art in an effort to preserve content that has received the love of our customers”.

    The NFTs that Konami has put up for sale so far have been small videos of iconic levels from the first installments of Castlevania, What Castlevania III: Dracula’s Curse The Castlevania: Simon’s Quest. They are a kind of three-dimensional cubes that reproduce inside a brief sequence of some of the screens of those iconic video games, gameplays of just three minutes with which Konami earned over $162,000 ten days after putting them on sale along with an original illustration and two posters of the franchise.

    Konami is one of those companies that wants to stay in the NFT market. despite the controversy it generates in the community, a position similar to that of Ubisoft or Square Enix, but far from other companies such as Team17 or Electronic Arts, which have left this technology aside due to the criticism received after its announcement.

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