One of the best aspects of Hunt: Showdown is its unique and bizarre western setting and fascinating story. Set after a mysterious viral outbreak in Louisiana, Hunt: Showdown has players battling an evil entity known as the Sculptor and his many terrifying, inhuman (and occasionally, human) agents. Within that framework, the game builds a sprawling narrative of seemingly unconnected events and characters. The lore in Hunt: Showdown is deep and fascinating, and discovering it may take some work.
There are three main locations in Hunt: Showdown where the curious can explore the lore of the game. The first and most accessible is the Store. Each legendary weapon and hunter skin in the game has a short description that gives us an idea of the Hunt setting or characters. This source or knowledge is also the most superficial and only becomes relevant after you have spent some time exploring the other two: the Book of Monsters and the Book of Weapons. Both are located in the Library section, which is located in the upper right corner of the home screen, under the headings Liber de Monstrorvm and Liber de Armamentariis, respectively.
To unlock Book of Monsters entries, you must kill certain types of AI enemies repeatedly, and to unlock Book of Weapons entries, you must use every weapon, tool, and consumable in the game a certain number of times. Very few of these entries are simple item descriptions; more often than not, they are short stories and vignettes that eventually converge on each other, revealing a larger narrative.
There’s a shortcut for those too hungry for Hunt: Showdown lore to spend time unlocking Book entries. The Fandom Community site contains (almost) all entries from Hunt: Showdown Book. There is also a TV series Hunt: Showdown in the works, which will shed more light on the game’s world and characters.