Microsoft has surprised today announced the acquisition of Activision Blizzard for $68.7 billion, a purchase that comes just at a time of crisis for Bobby Kotick’s company, who by the way will continue to be its CEO at least until the deal is closed. With the incorporation of this company to the Xbox family, a good number of franchises also arrive, but also development studies which will add almost 10,000 new employees to the ranks of Xbox Game Studios.
Until now, the Xbox development label had a total of 23 teams spread around the world; following the acquisition of Activision Blizzard, that number has increased with ten new signatures of video game creation, although some of them are even subdivided into several studios. It is the case of King, who has a studio in Barcelona, or her own Blizzard, a company that technically adds one to the list of companies that make up Xbox Game Studios, but at the moment of truth it is made up of a multitude of teams.
Specialized teams in Call of Duty
At the very least, we can add those ten teams and get the fact that Xbox Game Studios now has 33 studios. Among them we find Treyarch, Sledgehammer Games, Infinity Ward y Raven Software, known for their work on the saga Call of Duty Y Toys for Bob, responsible for the good received Crash Bandicoot 4: It’s About Time and of those who recently learned that they are working for a game that is not Call of Duty.
Also joining the ranks of Xbox studios like Beenox, Responsable of Crash Team Racing Nitro-Fueled, High Moon Studios, a support studio that has also worked, especially on the saga Call of Duty, Y Radical Entertainment, who have experience with the franchise Crash Bandicoot although they have also signed games as well remembered as The Simpsons Hit & Run. It should be remembered that last year Activision confirmed that all of their internal studios are working on the franchise Call of Duty.