Tuesday, October 4

“It’s terrible”, the former director of Days Gone did not like the final boss of the game | LevelUp

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Without a doubt, Days Gone It is one of the most controversial video games of recent years, since since its original launch in 2019 it has done nothing but divide the community. Certainly, recent statements by Jeff Ross, former director of the game and former member of BEND Studios, did not help calm the situation.

In recent weeks, the creative spoke without mincing words about various topics that revolve around the open world title. Specifically, it inquired about alleged unacknowledged sales by Sony, as well as plans for a sequel. Now, he made it known that, due to certain issues beyond his control, they failed to make the final battle stand out.

The final boss of Days Gone is terrible, says Jeff Ross

Note: For obvious reasons, this article includes spoilers for the final stages of the game. We recommend that you stop reading at this point if you don’t want to spoil any surprises.

During a recent interview with the portal USA Today, Jeff Ross talked about how they tried to make the game’s boss battles fun, but couldn’t. Likewise, he explains that, for a sequel, they had done other things with the data they now have.

The creative highlighted the case of the battle against Skizzo, one of the final bosses of Days Gone. While he explains that they did the best they could, he thinks the end result is “terrible.”

“The fight against Skizzo is terrible. But we did the best we could with the systems we had. Designing an AI was really hard. With the stealth sections we had to maintain the feeling that they would shoot you on sight, but we didn’t want to necessarily have a firefight because the player couldn’t kill them. We tried many things. This kind of thing would not have been done in a sequel. I didn’t want to do them here. I had to do them, but now we have data.”

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Finally, the director explains that, due to budget restrictions, Days Gone has some pacing issues. This is because the story is connected to the progression of the game, so a lot of things were impossible to cut because they needed to intertwine with the narrative arc.

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“The cutscenes and voice acting were captured early. We were bound by it. We couldn’t go back and reshoot. The beautiful thing about the story is that it’s so intertwined, which makes things impossible to cut,” explained Jeff Ross.

But tell us, what do you think of this situation? Do you think the bosses in the game are bad? Let us read you in the comments.

Days Gone It is available for PS4, PS5 and PC. Follow this link to read more news related to him.

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