Wednesday, December 7

Assassin’s Creed 2 Game Designer Analysis

In a new review, game designer Stanislav Costiuc takes on Assassin’s Creed 2, one of the most popular titles in the stealth action franchise.

Over a decade after its initial release in 2009, the open-world action-adventure title Assassin’s Creed 2 It remains one of the most beloved titles in the now long-running franchise. After mixed reception of the original Assassin’s Creed Fans consider that the second game establishes a number of gameplay and story elements that are now considered staples of the franchise, such as improved interaction options with NPCs, Eagle Vision from above, and a non-linear story with multiple cities to explore. Since 2009, Assassin’s Creed 2 has spawned several direct sequels and seen multiple re-releases, including as part of 2016 Ezio Collection, which brought the title to PlayStation 4 and Xbox One.

Assassin’s Creed 2 features Ezio Auditore da Firenze, the son of a wealthy Florentine family during the Italian Renaissance. Like the first Assassin’s Creed The story is featured as Ezio’s modern descendant, Desmond Miles, who started out as the main character in the series before being eliminated in later titles, experiencing the memories of his ancestor through a device called the Animus. Ezio, who begins his journey seeking revenge against the men who murdered his father, eventually becomes a skilled assassin who opposes the Templar organization. His journey continued in two direct sequels, Assasin’s creed Brotherhood Y Murderer creed revelations, which are collectively known as the “Ezio Trilogy.”

Game designer Stanislav Costiuc, who also goes by the name “Farlander” online, released a 90-minute video on his YouTube channel in which he reviewed Assassin’s Creed 2 (specifically the Ezio Collection remaster) from his unique perspective as an industry professional. Costiuc, currently working as a Senior Game Designer at Firebyte Games, has previously worked for Electronic Arts, Peak Casual and Assassin’s Creed publisher of franchises Ubisoft. Has taken the lead in games that include Trials Rising, Watch Dogs: Legion, Y Tom Clancy’s Rainbow Six Extraction, to be released in early 2022.

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In his review, Costiuc challenges the common notion that Assassin’s Creed 2 is “everything the first game should have been,” arguing instead that it represents a major change in the style and themes of the series in a way in later titles like origins Y Odyssey they are often cited as if they were, even with sneaky clues to those later titles. He argues that while the game adds many new elements and gameplay mechanics, these elements don’t actually fix many of the problems identified with the original. Assassin’s Creed. Costiuc also argues that the game can be quite difficult and frustrating to play if players don’t memorize and remember all the random and sometimes strange ways that guards and NPCs will react to Ezio’s various actions.

However, despite his criticism, Costiuc finally gives Assassin’s Creed 2 quite a high score – 78 points out of 100 using their personalized “Stasocritic” system, which considers design, context, aesthetics, cohesion and emotions. In particular, he praises the game for being a truly enjoyable and satisfying experience to play, despite its many flaws. While he was personally disappointed that the game moved closer to mainstream trends rather than sticking to what made the first title unique, he acknowledges its place within the game’s history as an open-world game that sets standards and the title that made so many fans of the franchise.

Costiuc has reviewed several other titles from a game designer’s perspective; All of these videos are available to view on his YouTube channel. He is currently working on the revision of each title in the Assassin’s Creed franchise in order, including spin-offs and expansions.

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Assassin’s Creed 2 is available for PC, PlayStation 3 and Xbox 360. The Ezio collection is available for PlayStation 4 and Xbox One.

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