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Draco Ideas has released the 1815 reservation The Battle of Waterloo, a game designed by Tristan Hall that joins the rest of the title in the author’s Historical Battles series published by the publisher.
1815 The Battle of Waterloo is an asymmetrical card game designed for 1 to 4 players, with a recommended age of 10 years and up, and with games of variable duration ranging from 30 to 60 minutes.
June 18, 1815, Napoleon Bonaparte is determined to rise again to power and claim all of Europe as his prize, but is stopped short by the might of forces led by a modest but undefeated Arthur Wellesley and his charismatic Prussian ally Blücher.
We are facing a competitive and tactical title, successor to the award-winning 1066: The Battle of Hastings and 1565: The Siege of Malta, with which it is fully compatible. Each player, playing the Duke of Wellington or Napoleon, gathers troops and resources to overcome the various obstacles that stand in their way before their armies face off in an epic battle on three farms located in front of the Waterloo Ridge. : Hougoumont, La Haye Sainte y Papelotte.
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1815 The Battle of Waterloo, a quick and tactical game that reproduces the decisive battle of the French Emperor
Each of the beautiful cards in the game is inspired by a real person or event of the time. With a focus on fast-paced, tactical gameplay and a thematic reimagining of the events of the time, the game is non-collectible and deck-building is not required. Each player simply takes their deck, mixes it up and the battle begins.
The game is developed through rounds of 4 phases each in which players play their cards and build their armies by deploying unit, character, tactical or accessory cards and playing event cards.
The game takes place in a series of turns divided into the following phases:
Preparation Phase: in this phase they check whether the victory conditions have been met, and they draw new cards from their deck or discard the excess cards in their hand.
Deployment Phase: In this phase, players alternate between taking one of the following actions: playing a card, taking an action, sacrificing a card, or passing. This phase concludes when both players pass.
Front Phase: This phase is where the combat takes place if the battle has started. The players compare the values of the cards they have assigned to each front and depending on the result, damage is assigned to each front.
Objective Phase: this phase only takes place before the battle. During this phase, each player tries to fulfill the objective that he has active at that moment.
Each player has a series of objective cards that their leader must complete to reach his final goal, which is none other than winning the Battle of Waterloo. Thus, players must first prepare for battle using character cards and units that are deployed on the battlefield.
Once the last objective is revealed, the battle begins and the main objectives of the player will be to destroy the enemy units or the leader of his opponent. For this, the combat takes place on a battlefield divided into the three aforementioned fronts.
1815 The Battle of Waterloo is designed by Tristan Hall, responsible for Call of Kilforth, 1066: The Battle of Hastings and 1565: The Siege of Malta. The game features illustrations of Ania Kryczkowska, Arkadiusz Banas, Guillaume Menuel y Mark Bulahao, which have also participated in the other titles of the designer.
The Spanish edition has the possibility of playing up to four players, combining two copies of the game, an improved solo game mode, and the inclusion of the weather deck that affects the entire battlefield.
1815 The Battle of Waterloo It is part of the publisher’s “Los 300 de Draco” reservation system, the game will see the light when it gets the 300 orders necessary for its production.
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