Tuesday, July 5

22 games of 2022 – Starfield

Bethesda’s next big role play will not be even a Fallout not a Elder Scrollsbut a completely new IP set in space. We speak, of course, of Starfield, the long-awaited intergalactic epic to be released exclusively on Xbox Series X / S and PC on November 11, 2022 with confirmed Spanish dubbing, becoming the first major blockbuster of the company to abandon the PlayStation platforms after Microsoft’s acquisition of ZeniMax.

We know the existence of Starfield from the E3 2018, event in which Bethesda first introduced the project with a trailer that gave little information but left the hype In the clouds. The amount of information the company has released since then is almost overwhelming, although within a year of its launch there are still details that we do not know; without a doubt, what we miss the most is a trailer gameplay Let us see how we are going to interact with the world of the game, but even so we already know a good number of things that make us strongly hope that November of next year arrives.

What Skyrim but in space

  • Study: Bethesda Game Studios
  • Publishing company: Bethesda Softworks
  • Platforms: Xbox Series X/S, PC
  • Release date: November 11, 2022

If there is something that Todd Howard, executive producer at Bethesda Game Studios, has repeated over and over again since the game’s announcement is that Starfield it is like The Elder Scrolls V: Skyrim in space. “It is not the only comparison he has made with other works to show us in a graphic way what the game will be like; he has also said that it will be like a mix between NASA and Indiana Jones and the League of Extraordinary Men, or to be as dangerous as flying was in the 1940s. For her part, Ashley Cheng, managing director at Bethesda, it says it’s a “Han Solo simulator”.

To give it that peak tone, Starfield, set in the year 2330, will put us in charge of the last group of space explorers, embarked on the Ship Constellation Frontier, who can go wherever they want and behave as they please, always with a tone of hope, a concept that works like the leitmotiv of the work. We know that we will have a galaxy full of locations to explore, such as New Atlantis, the capital of the United Colonies, the most powerful political and military faction in the game, Neon, a giant fishing platform built by the Xenofresh Corporation and Akila City, the capital of the Freestar Collective which is a loose confederation of three completely different star systems.

These locations will make up largest map ever created by Bethesda, according to the study itself, surpassing even that of Fallout 76, which is already four times that of The Elder Scrolls V: Skyrim. Yes, Todd Howard emphasized that size is not everything and ensured that open worlds not only have to be huge, but also “more reactive”, something that we will most likely see represented in Starfield. For this the study is using the latest version of its engine Creation Engine, which is already very focused on interacting with practically all the objects that we see on stage, and in fact the trailer shown at E3 2021 (which was captured in the engine itself) already let us see the amount of detail that the game will have. I play on items that we can most likely pick up, turn, and use to our liking.

Aliens, factions, two types of camera …

Starfield points to be one of Bethesda’s most extensive games, something that numbers like tell more than 150,000 lines of dialogue and more than 300 actors (in comparison, Fallout 4 has over 110,000 lines of dialogue, while Skyrim has more than 60,000). All these characters will be part (or not) of some of the main factions of the game, such as The United Colonies o Freestar Collective, although we will also meet groups such as ecliptic mercenaries, the pirates of the Crimson Fleet, dangerous astronauts or the religious zealots of the Varun Dynasty.

Another important detail that has already been confirmed is that not all the characters will be human, but also there will be alien races, the result of a hybrid setting between the most reliable space science and galactic fantasy that gives the game a magical touch. We can choose our own character and customize it (to see it later with the two types of cameras available, in first and third person), but we can also give it its own context by choosing its narrative background

An impressive soundtrack reminiscent of Star Wars

During the concert by the tenth anniversary of The Elder Scrolls V: Skyrim, the composer Inon Zur appeared by surprise to reveal some of the songs that we will hear in our space adventure when Starfield goes on sale. Until then we had hardly heard anything from the soundtrack of this promising project, so its official performance performed by the London Symphony Orchestra was especially magical. You can listen to it below, from minute 52:

In a way, this soundtrack reminds us of the epicity of the themes that accompanied us during our travels in Skyrim, but its notes include traces of another great space science fiction adventure: Star Wars. Just by hearing these compositions we can get an idea of ​​the tone that Starfield, which does not seem to want to leave magic aside despite being set in an environment as a priori aseptic as outer space.

To hear this special soundtrack as we explore the vast universe of Starfield, which promises around 100 hours of playtime, we will have to wait until November 11, at which time it will be released for Xbox Series X / S and PC. Be available on both platforms through Xbox Game Pass, a service that will also allow us to play it in the cloud in its Ultimate subscription, giving us the possibility to run it on Xbox One, iOS, Android and PCs that do not meet the minimum requirements.



Reference-vandal.elespanol.com

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