Saturday, June 25

Where the Apex Legends Samsung Invitational went wrong

Apex Legends tournaments come in all shapes and sizes, from community-based competitions to the prestigious ALGS Championship. However, some of the biggest jackpots and most watched matches are the ‘exhibition matches’ with great sponsorship and streaming deals, and they aim to create a fun experience to attract a wider range of fans to the game.

The most popular Apex Legends show matches to date have mostly been Twitch Rivals, which pairs professional gamers with streamers in an attempt to create a level playing field and fun competition. There are great prizes, sure, but Rivals tournaments are about having fun and not taking things too seriously.

However, a recent tournament run by Samsung has come under fire from gamers and fans alike. The Samsung Odyssey Invitational invited professional gamers to team up with content creators, but things didn’t seem to be going according to plan.

From the start, only 16 teams participated, instead of a full lobby of 20. Many players, including Beau ‘Rambeau’ Sheidy and Asta ‘iamBush’ Bush, have settled on Twitter to explain that they were told to team up on incredibly short notice – an hour before it started in the case of Rambeau. They then told Rambeau that the tournament was full, fifteen minutes before it started. Despite this, the entire competition was played without four teams.

The confusion was compounded by the fact that there was no live broadcast of the event. Players broadcast their views, but there were no presenters, live scores, or leaderboards. Spectators who were late wouldn’t even know how many rounds had been played. There was also no requirement to delay player broadcasts, which is a rule implemented to stop collusion. There have been allegations that players’ Twitch chats attack other players to give their favorite player more information in real time.

These are gross oversights for a tournament in which Samsung invested $ 100,000; To put that in perspective, the winning team led by NRG’s Christopher ‘Sweetdreams’ Sexton earned $ 50,000, nearly double what the Sentinels earned for winning six grueling rounds of ALGS Pro League action. TSM’s Phillip ‘ImperialHal’ Dosen called the tournament “the worst Apex tournament since the beginning of the game” due to loopholes being exploited and a lack of foresight on the part of the organizers.

The third big problem with the Samsung Invitational was the open nature to interpretation by “content creators”. Players like Felix ‘xQc’ Lengyel, who rarely plays Apex, are seemingly comparable to Diego ‘Diegosaurs’ Navarrette, who pretty much just streams the game and could probably turn pro if he wanted to. Would ex-professionals like Tanner ‘Rogue’ Trebb or Eric ‘Snip3down’ Wrona be counted as content creators because they no longer compete in the ALGS, even though they are more decorated than many of the professional gamers involved?

Despite the fact that Hal’s broadcast alone drew tens of thousands of viewers, the tournament is already being viewed as a resounding disaster and seems likely to become one of the worst in the game’s history. It shows that you need more than a pocket of cash to run a good tournament – knowledge of the game itself is most important of all, as well as knowledge of its specific tournament protocols, no matter how much experience you have with organizing contests. for other games.

Perhaps this is also a lesson to be careful what you wish for; The ALGS may have relatively low stakes compared to a single $ 100,000 tournament, but at least it takes player feedback into account and gets the basics right.

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