The story of Ghost of Tsushima prepares to make the leap to the big screen. We already know that. But when? That question is still up in the air because, according to director Chad Stahelski (John Wick), they are taking their time to cook the project well and “do it well”. Right now the film is in pre-production, and there seems to be no rush for it to come together in due course.
“You already know how video game adaptations can be”Stahelski began by responding in an interview with IGN on the occasion of the red carpet of Matrix Resurrections. “So we take our time to get it right. We’re working very closely with the game’s developers to make sure we stick to the good stuff.” Knowing that Sucker Punch, the development studio, being involved in the project is likely to put fans at ease.
And this is all that Stahelski has been able to share about it. The filmmaker has pointed out that the team is still in the early stages of the project and that the script is not even finished. Despite this premature state, I know that he has sent a reassuring message to lovers of this feudal Japan: “They will be very happy with what we are working on”.
“We are taking our time”
As to Ghost of Tsushima, this past summer I received the edition Director’s Cut for PS5 and PS5: a version that gives users a new story on Iki island, next-generation enhancements exclusive to this release, and additional content. The story of the game itself takes us to a realistically recreated feudal Japan, at a time when the Mongol Empire invades the Japanese country starting with the island of Tsushima.
The protagonist is none other than Jin Sakai, a samurai who decides to take justice into his own hands to fight the invaders. “Sucker Punch signs his best work to date”, we write in our analysis. We also invite you to read our guide tips and tricks.