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Mass Effect is living its second wind with the release of Mass Effect Legendary Edition, remastered versions of their original trilogy. Now, BioWare is handling the fourth installment, which has just confirmed that it will use Unreal Engine 5.
It was a few months ago that the rumors began about the graphics engine that the company would use for the new game, since a job offer was published in Electronic Arts where they were looking for a person with experience in Unreal Engine 4 and recent versions of the Epic Games engine. .
Now, BioWare has just confirmed that it will leave behind the Frostbite engine, used in Mass Effect Andromeda, and you will take advantage of the spectacular results that Unreal Engine 5 can offer.
Here you can see it:
BioWare is hiring talented programmers with UE4/5 experience! Come, join our team and work with us on the next Mass Effect game!https://t.co/6Wr7CpRnh4#BioWare #hiring #UnrealEngine
— Brenon Holmes (@BrenonHolmes) December 17, 2021
This tweet was shared on the official account of Brenon Holmes, producer of Mass Effect, where he invites someone expert in the Epic Games engine to join in the development of the new installment of the saga.
It is worth mentioning that the first 3 games (and their remasters) used Unreal Engine 3, so now it is expected to see a major change in Mass Effect 4, something that will undoubtedly make all the fans happy.
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Finally, we remind you that the team in charge of the new installment is made up of veteran workers of the company, in addition to the fact that a possible launch window or the consoles to which it is directed are not yet known.
What do you think of BioWare’s decision? Tell us in the comments.
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Reference-www.levelup.com