Silent Hill It is one of the franchises that emerged as the main exponents of the survival horror genre. It is for this reason that there is a lot of expectation around the next game from its creator, Slitterhead, which was announced at The Game Awards 2021. While the trailer is revealing, the truth is that it left more questions than answers. Fortunately, Keiichiro Toyama spoke about his project and clarified some important doubts.
One detail that should be made clear is that, as we have already mentioned, Slitterhead it won’t be a horror game like Silent HillInstead, Toyama has mentioned that it will be an action adventure with some disturbing or even horror elements. To these details it has just been added that Slitterhead It will be a game with a third person perspective and will have an action focus.
The trailer was kind of strange and I couldn’t communicate what it will end up being Slitterhead (remember that development is in a premature phase and what progress shows is only a concept), but thanks to an interview with IGN, we already know a little more about the proposal of Slitterhead, as well as its release plans, gameplay, and more.
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Then what will be Slitterhead?
The adventure will take place in a fictional location, even though the reveal trailer hints that it could be a faithful recreation of an Asian city from the 80s or 90s. “It is not the real Hong Kong though,” he said. Toyama. “The game will explore an original location that mixes nostalgic landscapes of that city with pure fiction.”
The main gameplay element of Slitterhead It is the ability of monsters to imitate humans and hide among them. The player will have to find a way to reveal his true identity to fight against them, whose name is Yakushi and their origin is related to classical theater.
Something that is striking is that Toyama assured that Slitterhead it will play with the user’s mind, something that is extremely interesting for users who are looking forward to this project, as it generates expectations about the resources that Bokeh Game Studio will use to achieve it. As if the intrigue were not enough, Toyama mentioned that the title will include many new mechanics not seen in other games, and that it will be a unique experience.
In case you missed it: Keiichiro Toyama believes that P.T., the Kojima Productions project, is a legendary game.
When will it be available Slitterhead?
Toyama confirmed that Bokeh Game Studio is in the process of validating the main concept and that then the team will grow and start large-scale production, the latter is planned for the end of 2022, so the project is still a long way from being ready.
No release date or window was offered, but judging by the first few details, Slitterhead It could well debut until the end of 2023, until 2024, although it is not ruled out that it will leave until 2025. However, Toyama assured that he will keep his followers informed with updates on the development.
No details were confirmed about the platforms to which Slitterhead it will come, but the plan is to bring it to as many people as possible without compromising the essence of the game.
What do you think of the proposal Slitterhead? Tell us in the comments.
Slitterhead It is in development, but without a defined release date or window. The platforms to which it will arrive have not been confirmed either. You can find more news related to him and Bokeh Game Studio if you visit this page.
Related Video: Slitterhead – Revelation Trailer | Game Awards 2021
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