Gran Turismo 7 It is warming up to reach the market in style, debuting next March 4, 2022 on PS4 and PS5 in Spain and around the world. And while we wait for that moment, the same father of the Kazunori Yamauchi saga has been commissioned to present a new video the possibilities of the racing title on Sony’s next-gen console. Among other issues, the game offers variable weather, raytracing, physics and many other details that seek to create a realistic and immersive experience for users.
Gran Turismo 7 and its power on PlayStation 5
“The performance of PlayStation 5 offers us for the first time something that we have strived in all the saga; we have achieved a level of realism that is something tangible“, indicates Yamauchi. And it is that emulating as much as possible the sensations, adrenaline and environment typical of racing has been one of the basic pillars of Gran Turismo 7 during its development. The question is, how have they achieved this?
In the video that we have left you on these lines, the use of hepatic feedback and adaptive triggers on the DualSense wireless controller. “One way to use them is to recreate the feeling of braking,” explains Yamauchi. Players will feel this change in trigger resistance in their hands when the brakes reach their limit and are locked.
Hepatic feedback and adaptive triggers, a way of feeling driving in our hands
The visual section also enjoys great prominence in Gran Turismo 7: PS5 technology allows the game to rely on 4K and HDR, along with a rate of 60 fps, to offer a smoother and sharper experience when stepping on the accelerator. The Scapes photo mode, with the help of ray tracing, will make vehicles feel more natural in the more than 2,500 natural environments that are part of the game.
We remind you that Gran Turismo 7 It will be available on PS4 and PS5 on March 4, 2022. To learn more about the game, we invite you to read our advance, where we review everything we already know about this brooch for the 25 years of the saga.