Saturday, June 25

Cradles: Origin of Species Will Use Time-Lasting Tokens To Be The First Entropy-Boosting Game In The Metaverse | Levelup

Editorial: Gaming / Facebook / Twitter / YouTube / Instagram / News / Discord / Forums / Telegram / WhatsApp

Despite their relative novelty, blockchain-based systems have proven to be one of the most significant innovations in modern technology, introducing new approaches to trust and exchange in which participants transfer value directly to each other without the need for intermediaries.

The gaming industry is just one of many that are beginning to recognize the transformative potential of this technology. In the last year, an avalanche of ambitious initiatives has emerged that seek to introduce new points and approaches in gaming through the use of blockchain.

Cradles: Origin of Species has established itself as a daring project that tries something never before tried in the history of games: to forge a virtual world that increases entropy and in which time perpetually affects the characters and all their elements.

Innovation in the gaming industry

The video game industry’s quest for a realistic and credible virtual version of the world has already led to several achievements. Today, video games are routinely played out in vast open worlds online, while metaverse-type environments attract hundreds of thousands of gamers from around the world, connecting daily to star in their virtual lives in a persistent digital realm. even when they go offline.

These achievements continue to take shape, largely thanks to other emerging technologies in the field of extended reality: augmented reality and virtual reality, which focus on enhancing sensory perceptions in digital environments. It’s basically about making interactions in the virtual realm feel as close to physical reality as possible in terms of sight, sound, touch, and even smell.

But a key ingredient in the quest for realism in virtual worlds is still missing: increased entropy.

Entropy: An Unnoticed Holy Grail of Virtual Reality

In a very simple summary of what entropy is, we can say that it is a fundamental function of the state of matter. In real life, no state stays the same. Order is a state that must be continuously maintained. Our bodies must be fed and kept healthy or they will disintegrate. Artifacts wear out. Even our environment is ruined if it is not kept running.

Entropy is the unstoppable force that defines our life as we know it, based on the absolute rule that says it always increases, giving meaning to our understanding of time and its trajectory.

And in this sense, there is currently no virtual world in any game that respects the entropy-increasing physics of the real world. The characters do not age. Objects, furniture and buildings do not suffer the ravages of time.

Extended reality technology has increasingly brought games closer to real life, but the complex effects of the passage of time in a real world are still out of reach. Running a virtual world in which the effects of weather, age, growth, degradation, and countless other factors are constantly being calculated would place a huge burden on centralized servers. Those servers time in-game, but they can be accidentally or on purpose restarted, or they can experience outages, jeopardizing worlds and undermining the experience for their users.

The blockchain’s answer to this is that it would provide a more stable and predictable operating environment, spreading the burden of maintenance across distributed nodes.

For the entropy increasing effect, Cradles It will turn to a new smart contract protocol called EIP3664, which allows for customizing sets of features in a new type of crypto token. These, in turn, represent elements of the game, such as an object or a character, and can also be combined with each other or disassembled to form new objects or characters, all respecting the entropy rules.

“So what we are trying to develop here is a system in which each of the objects and elements of the game is linked to the blockchain, using smart contracts to continuously define their traits and characteristics based on the time progression of the blocks. , and user interaction.

We’re talking about swords that rust if neglected, but also get deadlier if sharpened by players. Buildings that deteriorate if they are not maintained. In this way, players are motivated to collaborate in maintaining their universe or it collapses around them, “explains the founder and lead developer of Cradles, T.Y.

As virtual reality and augmented reality technology becomes easier to consume and more affordable for the general public, more companies are invading a space that used to be the sole playing field for gaming companies. The recent (and current) pandemic forced people to live, work and learn in virtual environments, which sparked the idea in the world that very soon we will all be talking and participating in a digital environment as the norm.

Many are now working to bring their own versions of the metaverse to life: a venue that is always on, can be experienced live and in real time on multiple platforms, and can accommodate audiences of any number. Blockchain gaming has now introduced a fully functional economy employing non-fungible tokens (NFTs) to enable player participation in game revenue models.

With a metaverse in which entropy increases, Cradles hopes to detach these experiences from their static virtual environments, enhancing interactivity between people and a constantly changing and evolving world around them.

If successful, the application of physics in a metaverse by Cradles it could be the norm to follow in future metaverses.



Reference-www.levelup.com

Leave a Reply

Your email address will not be published.