Wednesday, July 6

Firegirl: Hack ‘n Splash Rescue Review – A Fun Firefighting Roguelike

Firegirl: Hack ‘n Splash Rescue is a platformer / roguelike game that’s rough around the edges, but makes exploring burning proc-gen buildings fun.

Fire Girl: Hack ‘n Splash is a platform / roguelike game developed by Dejima and published by Thunderful Publishing. The game is a bit rough, but Fire girl It takes the firefighter concept and turns it into an arcade-style game that keeps players on their toes as they fight their way through an endless variety of burning locations.

The player takes on the role of the titular Firegirl, who is a firefighter who follows in her father’s footsteps, having passed away in the line of duty years earlier. He barely has time to settle into his new role before fires break out in the city. The strange thing is that some of the flames appear to be sensitive and attack her as she searches for trapped civilians. It soon becomes clear that the fire is being caused by a supernatural being, and Firegirl must get to the bottom of the mystery while keeping the city from burning in flames.

Fire girl It has a fire station as a central area. Once they are ready to start a mission, the player can visit the fire truck and be sent to a random level. The goal of most stages is to save as many people as possible and reach the exit before Firegirl succumbs to the flames. Fire girl It has procedurally generated levels, each with an overarching theme, such as a burning building made up of narrow corridors and tiny rooms, a runaway train slowly disconnecting its carriages, or a burning forest with caves. Each stage has a time limit, but this can be extended by putting out flames or finding clocks around the stage.

Firegirl’s main weapon is a water tank and hose, which can put out flames and is used to propel her higher into the air, but the water supply and its pressure level are also limited. The fire does not stay in one position, as it takes different forms that attack Firegirl, forcing her to use her hose as a pistol, to extinguish enemies. Firegirl also has an ax that can be used to break through barriers and doors, but it has a slow animation and can leave her vulnerable in rooms with enemies.

The player makes money by saving civilians during the stages and loses money if Firegirl is KO during a mission. The people he rescues will sometimes show up as potential hires at Firehouse, who will start working alongside Firegirl. Hires are essentially stores that sell upgrades, such as increasing the effectiveness of health kits or adding time to the clock on missions. Fire girl has a game loop similar to hell, with money earned from missions used to gradually make things easier. It’s an addictive loop and it works Fire girl Well, as fast-paced combat, exploration, and platforming are so much fun, with the ticking clock element keeping the player on their toes all the time. The random nature of the stages means that the player can never relax, as escape routes can be cut off, forcing them to keep moving through the flames.

Fire girl It is a 2.5D game, with flat sprites in 3D environments. The game has a retro arcade-style aesthetic, with an on-screen “Fan” count increasing as Firegirl succeeds in her mission, collecting items like water tanks and health kits that are treated as power-ups. This aesthetic fits the game perfectly, and also minimizes the darker elements involved in a game where people are left behind in a burning building. This style has a problem though, as it can sometimes be difficult to tell what’s in the background and what’s in the foreground, such as flames on platforms in the forest setting. The game could have done a better job telegraphing this, especially when so many things can harm Firegirl.

The main problem with Fire girl at launch it is a lack of polish. The game harbors a number of bugs, both major and minor, some of which can force a race to end prematurely. The procedural build needs some work too, as there are times when enemies can appear at the entrance to rooms or fire blasts at the entrance as soon as Firegirl passes, leading to some cheap kills. The roguelike nature of the game means that nothing is really lost when a race ends due to a glitch, but it’s still frustrating.

The arcade aesthetic, fast-paced platforming action, and the gradual trickle of unlocks into Fire girl creates an entertaining game loop, especially when considering its topic. The game is still difficult and its glitches can act as annoying hiccups during gameplay, but Fire girl still offers a new take on the roguelike genre, with its endless procession of towering hells that test the skills of even the most acute platformer fanatic.

Firegirl: Hack ‘n Splash Rescue It will be released for PC on December 14 and will arrive on Nintendo Switch, PS4, PS5, Xbox One and Xbox Series X / S in 2022. Jugo Mobile received a digital code for the PC version of the game for the purpose of this review.

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