Sunday, June 26

Ubisoft Quartz, NFT skins, get a wave of ‘dislikes’ on YouTube

Ubisoft made Ubisoft Quartz official yesterday, a system by which users collect NFT content (‘non-fungible tokens’ in Spanish) within their video games, starting with Ghost Recon Breakpoint. NFTs are always accompanied by controversy, their detractors claim that they have a great cost to the environment; In our special dedicated to NFTs we talk about how they work and their possible applications that Electronic Arts, Take-Two, SEGA, Square Enix and Zynga are considering, companies that have shown their interest in blockchain technology. If we are guided by the percentage of likes/dislikes in the Ubisoft video, the idea has received a majority rejection.

The original video, which you can see on these lines in the North American account of Ubisoft – hidden from searches on YouTube – has been seen by 109,000 viewers and shows 814 “likes”. Although the video platform has hidden the “I don’t like” figure, there are extensions that visibly retrieve the data: ms the 15,000 dislikes. Only 5% of the public who have interacted with the video approve of the use of Ubisoft Quartz.

This NFT content will allow players to obtain digital items, such as weapons, outfits and armor, that will have a serial number and a history of their previous owners, since they can also be bought and sold between users. “Ubisoft Quartz is a new experience designed for Ubisoft players that allows collect Ubisoft’s first playable and energy-efficient NFTs“says the company, aware of the criticism NFTs receive today.

The industry is divided by the NFTs

Steam has blocked games with NFTs and cryptocurrencies, a blow to indie games that planned to make use of the technology; Instead, the Epic Games Store welcomes these titles. Phil Spencer, head of Xbox, has charged against them but that does not stop Electronic Arts that qualifies them as the future. Sega also received a lot of criticism from Sonic fans who saw the decision as irony, as many of their mascot’s games present the problems of runaway technology.

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