Monday, August 8

Zelda: Majora’s Mask hides a secret in its stars never discovered before

The Legend of Zelda: Majora’s Mask It is one of the most experimental and disturbing installments that we can find in the popular Nintendo saga. While it is one of the most divisive titles among diehard fans, it is undeniable that the game has a very particular charm and it is full of secrets and spooky creepypasta. Within this last category we find a curious detail that no one had ever noticed until today, more than 20 years after its premiere on Nintendo 64. According to reports from Game Rant, a programmer has discovered that the stars of the sky of Majora’s Mask They have more crumbs than they appear and that vary in each game.

Of course, we are not talking about the terrifying moon, an element of the sky that is impossible to miss due to its imposing presence. More specifically, we are talking about the stars that we can find in the sky, which vary depending on our departure as revealed by a mud and programmer on his Twitter account. But how is it that they change depending on each player’s game? Well, it seems that the position of the stars is different depending on the name we have chosen for the file of our game and character.

The 3DS version does not have this detail

As in most titles in the series, Majora’s Mask allows us to choose the name we want for our protagonist, which appears in the save files before starting the game. The stars are distributed in a unique way based on the name we choose; of course we can always use the name of Link that comes by default, although if you have the original version of the classic N64 you can try different names to check this curiosity. Unfortunately, this little detail does not appear on The Legend of Zelda: Majora’s Mask 3D, the remake released for Nintendo’s successful three-dimensional laptop, which is understandable considering that this version introduced numerous changes.

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