Pokémon is the most lucrative entertainment franchise in the world, not just in the realm of video games. The evolution of the series had been relatively favorable in the first decades, but in recent years it has received harsh criticism for having stagnated, according to some fans, especially in the visual aspect. The Pokémon Company, the entity in charge of intellectual property, recently spoke about it and said it was aware of the requests from fans.
In 2019, with the launch of Pokémon Sword & Shield, fans raised their voices loudly after it was announced that the titles would not offer compatibility with all the creatures discovered to date, something that their predecessors, Pokémon Sun & Moon (and Ultra Sun & Ultra Moon) yes they did. In tandem with the quality of the game’s animations and textures that were deemed poor, fans began with a campaign that singled out Game Freak especially as a lazy studio that chose better not to expand, a situation that gave much to debate.
The Pokémon Company (a group made up of Nintendo, Game Freak and Creatures) received much criticism and, although it reaffirmed its position on several occasions and did not regret its decision, the company is aware of the criticism.
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What does The Pokémon Company do to respond to fan requests?
The Pokémon Company’s director of consumer marketing, JC Smith, was present for an interview with Axios Gaming and in it he revealed that the company has a group of creators and professionals who “have been through a lot, seen and heard [mucho]”, when asked about how the company receives the strongest criticism.” They have thicker skin than many people because they have heard it. “
Smith says that fans know what they want; However, he reaffirmed the position once expressed by Junichi Masuda, creative and in charge of the series, in which he explains that his design decisions obey the vision they have and want to execute in a specific game, so it is about “find that delicate balance” between the requests and the vision of creatives.
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Timely, the manager took advantage of Pokémon Legends: Arceus to explain this relationship. The franchise became known in video games as a turn-based RPG, but for years fans have dreamed of bringing IP to the open world, something that will to some extent be achieved in the 2022 title.
Common to fan requests is the desire to see more sophisticated narrative and game systems that appeal to the adult audience that has grown up with the series. Smith believes that “the creators definitely understand that there is a desire maybe for something”, but smaller players cannot be left out, so The Pokémon Company “tries to focus on making the core accessible to everyone.”
What do you think of the response from the member of The Pokémon Company? Tell us in the comments.
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