Rockstar Games unlock this Thursday at 16:00 Spanish peninsular time access to Grand Theft Auto: The Trilogy – The Definitive Edition, the remastering of the GTA of the 128-bit generation that arrives this November 11 to computers and consoles. Just at that time we will be in our YouTube channel playing in straight to the Xbox Series X version and we will show you how they have improved Grand Theft Auto III, Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas.
A visual and playable remastering
The definitive edition of these classics for PS2, Xbox and PC has been in charge of the study Grove Street Games, who previously collaborated with Rockstar Games in adapting the original titles for mobile devices. The job is not a simple layer of sheet metal and paint, but a change of engine, specifically to Unreal Engine 4, which has allowed to add effects of Modern lighting, ambient and shadows, renew the textures while preserving the style of the original games, increase the drawing distance and much more.
All three titles reach the 4K resolution On PlayStation 5 and Xbox Series X, the PC version supports the technology Nvidia DLSS and the Nintendo Switch edition allows you to use the gyroscope and touch screen for different functions. In addition, the controls, the minimap, the aiming system and other playable systems have been revamped to resemble those of Grand Theft Auto V.
The remastering will be available in just a couple of hours on PC (Rockstar Launcher), PS5, PS4, Xbox Series X / S, Xbox One and Nintendo Switch; on 2022 reach Android and iOS devices. Subscribers to Xbox Game Pass para consola they will be able to enjoy Grand Theft Auto: San Andreas – The Definitive Edition today, and subscribers to PlayStation Now they can do the same with Grand Theft Auto: Vice City – The Definitive Edition December 7. That same day the physical version of the game will go on sale.